



A meter shows up after switching items or attacking.For example, to lock a chest at (0,64,0) so that only players holding an item named "Player's Key" can open the chest, use / data merge block 0 64 0 1, or through the creative inventory. If a chest's Lock tag is not blank, the chest cannot be opened except by players holding an item with the same name as the Lock tag's text. A chest can be "locked" by setting its Lock tag using the / data command.Holding ⇧ Shift and double-clicking while holding an item moves all items of the type clicked on in or out of the chest, to the extent that space is available for them.The top three rows for a large chest correspond to the western or northern half and the bottom three to the southern or eastern half.Bonus chests always contain the same items.
